CMSC 23700
Introduction to Computer GraphicsPrerequisites: CMSC 15400.
Catalog Description: This course introduces the basic concepts and techniques used in three-dimensional computer graphics. The focus is on real-time rendering techniques, such as those found in computer games. These include the graphics pipeline, coordinate systems and transformations, basic geometric algorithms, programable shaders, texture mapping, level-of detail optimizations, and shadows. Students are required to complete both written assignments and programming projects using Open GL.
Instructors: J. ReppyQuarter offered: Winter (even-numbered years)
Last Verified by Sharon Salveter on 19 January, 2010.

