CMSC 23800

Game Construction (CSPP 51100)

Prerequisites:
15400, and
one of 23700 (Graphics) or 25000 (AI), and
one of 23000 (OS) or 23300 (Networks) or 23500 (Databases). Strong background in programming and expertise in at least two technical areas underlying computer games (e.g., graphics, scientific computing, networking).

Catalog Description: Computer games are one of the most exciting applications of computer technology. They also are large software systems that embody cutting-edge graphics, as well as techniques from scientific simulation, networking, AI, and databases. This course introduces issues of computer game construction. Students work in teams to design and create games using existing libraries for graphics, physics simulation, and so forth.

Instructors: J. Reppy
Quarter offered: SPR
Last Verified by Sharon Salveter on 5 December, 2007.